CAOS
Original Agents - Creature Labs
Edible, Squishable Balloon bugs - Malkin
Minor Fixes - Vampess
Desert Terrarium Fixes - Vampess and Malkin
Gnarler Poo Fix (used for other poo aswell) - Vampess
Woodland Patch - Vampess
Meerk Update - Malkin
Desert Improvements - Verm (Using the above caos files as bases)

Sprites
Original Agent Sprites - Creature Labs
Ettin Seed Bank Sprites - Dragoler
Baby Meerks - Moe
Uglee Eggs and Baby Uglees (Edited a bit) - Mad_Doodles
Balloon Bug Eggs - Verm

Instrcutions
Put all the .cos files into your Creatures 3/Bootstrap/001 World Folder
Put all the .c16s in your Creatures 3/Images Folder
Put the .wav in your Creatures 3/Sounds Folder
Put the .catalogue in your Creatures 3/Catalogue Folder

You should pack up your previous C3 files just in case, as these will overwrite them.

Description

This pack combines various fixes and improvements to desert agents, while also editing the agents to make them a bit more unique. All the agents have also been changed in mind for norn interaction, so if something is a critter or bug, a creature will be able to eat and smack it.

Other changes:

-Balloon Bugs can not die of old age, and you can also see their eggs floating in the sky.

-Cacbana fruit is now edible, and cacbanas will reveal this fruit at night for creatures to eat. They also should not fall into the water, and will wilt if nutrients in the soil get low.

-Desert grass was changed pretty minorly iirc, but it's a bit better

-Ettin Seed bank has new sprites to cleary indicate what it makes, and anything it produces is now shot out of the volcano.

-Gnarlers are much less likely to die, and if desperate for food they'll lick nutrients right out of the soil.

-Meerks are now partheogenic mammals, who will give birth underground to their young (baby meerks!) after a full (invisble)term, and the young meerks will rely on the adults for milk.

-Uglee's now have a full life cycle, where they lay eggs in the spring , raise young in the summer, live as a family in the fall, and live in a pair in the winter, unti lthey start the cycle all over again. Uglee's with a brood will start hunting young meerks to supplement their young's diet.

-All these critters now have a population control that will try to keep them in balance if there's too few or too many.


This pack is your to modify, should you see fit, but you probably want to get permission from any remaining contributers(including me) if possible before released an modified cos. You can contact me on the Norn Nebula discord, Creatures discord or Creatures caves

Creatures Caves: http://creaturescaves.com/

1.0: Intial Release
1.1: Meerks should now stop digging holes to the far left of the terrarium and right of the terrarium, to prevent errors. They can still make holes normally in other metarooms though.
1.11: Bugfixes with Cacbana to prevent errors
1.12: Bugfix with Gnarlers if a rock happened to be destroyed right when they were done licking it
1.13: Fixed Meerks and Gnarlers; Meerks should really not try to go to the left side and dig and break, and gnarler population control improved.
1.14: Waste for all 3 should now always decay